[mythtv-commits] mythtv branch master updated by jyavenard. v0.27-alpha-115-g097b693

Git Repo Owner noreply at mythtv.org
Fri Aug 9 14:41:51 UTC 2013


The branch, master has been updated on the
mythtv repository by gitolite user jyavenard.
       via  097b6937494abf0ba1d21554a939940c5f35a42c (commit)
       via  b5755a18c3979b04772be36df249b65411849a2b (commit)
      from  cd6e239967d8fc343770f3fcce890bd569120918 (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.

- Log -----------------------------------------------------------------
commit 097b6937494abf0ba1d21554a939940c5f35a42c
Author:    Jean-Yves Avenard <jyavenard at mythtv.org> at Fri, 9 Aug 2013 20:25:53 +1000
Committer: Jean-Yves Avenard <jyavenard at mythtv.org> at Sat, 10 Aug 2013 00:32:14 +1000
URL:       http://code.mythtv.org/cgit/mythtv/commit/?id=097b6937494abf0ba1d21554a939940c5f35a42c

Make SSE code work with unaligned memory.
SSE code is 43% faster than C code on 16-bytes aligned memory
SSE code is 29% faster than C code on unaligned memory
On a Core 2 duo, the unaligned compatible SSE code is 4.4% slower than aligned-required SSE code with aligned memory
On Nehalem processors and newer, there's no speed disadvantage in using unaligned move SSE instructions vs aligned move SSE instructions.



commit b5755a18c3979b04772be36df249b65411849a2b
Author:    Jean-Yves Avenard <jyavenard at mythtv.org> at Fri, 9 Aug 2013 16:10:19 +1000
Committer: Jean-Yves Avenard <jyavenard at mythtv.org> at Sat, 10 Aug 2013 00:32:14 +1000
URL:       http://code.mythtv.org/cgit/mythtv/commit/?id=b5755a18c3979b04772be36df249b65411849a2b

Fix compilation on OS X 10.9



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Summary of changes:
 mythtv/libs/libmyth/audio/audioconvert.cpp |   55 ++++++++++++++--------------
 mythtv/libs/libmythui/mythrender_opengl.h  |    2 +-
 2 files changed, 28 insertions(+), 29 deletions(-)

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