[mythtv] mythgame segmentation fault when mythgame binary is
m0j0 at foofus.net
Sun Jan 19 12:23:18 EST 2003
RedHat 7.3 (w/ 2.4.20) AMD XP 1800+
xmame (x11) 0.62.2
Xmame runs great if I call it directly. If mythgame has the correct
variable set for xmame, it segfaults immediately.
Is anyone else using mythgame from CVS successfully?
On Sun, 2003-01-19 at 12:22, tarek Lubani wrote:
> No sir.. OK, let's try to get some details going here and look for
> I'm running Mandrake 9.0 on an AMD/based system..
> xmame version 0.61
> what else are your specs?
> tarek : )
> >I'm having this exact same problem. Have you (or anyone else) figured
> >out a fix for it?
> >On Sun, 2003-01-12 at 23:30, Tarek Loubani wrote:
> > > Hey guys!
> > >
> > > I was wondering if anybody has experienced this..
> > >
> > > the problem: mythgame seg. faults when executed from command line (and
> > presumably when executed from mythfrontend though there is nothing said
> > in that case) when *and only when* the myth game binary is defined
> > properly.. I've heard some things about this in relation to scripts,
> > however the xmame binary is not a script.. I don't really know, but it
> > seems as though the problem has something to do with my libc.. upgrading
> > to a higher version (i.e., 2.3) seems a nonoption, as it would require me
> > to uninstall many, many packages..
> > >
> > > Included below is a backtrace and an ls -l of my libc..
> > >
> > > [root at courage orangey]# gdb mythgame
> > > GNU gdb 5.2.1-2mdk (Mandrake Linux)
> > > This GDB was configured as "i586-mandrake-linux-gnu"...
> > > (gdb) run
> > > Starting program: /usr/local/bin/mythgame
> > >
> > > Program received signal SIGSEGV, Segmentation fault.
> > > 0x40965e4e in __strtol_internal () from /lib/i686/libc.so.6
> > > Current language: auto; currently c
> > > (gdb) backtrace
> > > #0 0x40965e4e in __strtol_internal () from /lib/i686/libc.so.6
> > > #1 0x40963757 in atoi () from /lib/i686/libc.so.6
> > > #2 0x0805c775 in MameHandler::processGames() (this=0x80f5250)
> > > at mamehandler.cpp:109
> > > #3 0x0805bbba in GameHandler::processAllGames(MythContext*) (
> > > context=0x80ddf50) at gamehandler.cpp:36
> > > #4 0x0805afa1 in main (argc=1, argv=0xbffff6c4) at main.cpp:106
> > > #5 0x40951082 in __libc_start_main () from /lib/i686/libc.so.6
> > > (gdb) quit
> > > The program is running. Exit anyway? (y or n) y
> > > [root at courage orangey]# ls /lib/i686/
> > > libc-2.2.5.so libm-2.2.5.so libpthread-0.9.so librt-2.2.5.so
> > > libc.so.6 libm.so.6 libpthread.so.0 librt.so.1
> > > [root at courage orangey]# ls /lib/i686/libc.so.6 -l
> > > lrwxrwxrwx 1 root root 13 Jan 12 23:28
> > > /lib/i686/libc.so.6 -> libc-2.2.5.so*
> > >
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