[mythtv] Revamping the plugin system.
Isaac Richards
ijr at po.cwru.edu
Thu Nov 27 21:01:36 EST 2003
On Thursday 27 November 2003 07:58 pm, Tako Schotanus wrote:
> Isaac, just a question: could you maybe explain in short how the jump
> point stuff works and we have we can make use of it?
>
> And while am at it: I think you explained it in some message somewhere
> but I can't find it in the archives: how does the new keybinding stuff
> work? (the setup I mean)
No configuration (or even persistant storage) yet. I'm still working on
things. Takes a while to modify each key press handler =) Current plan is
to finish off the remaining plugins, then do the database saving/loading
code, then write up some stuff for mythweb to configure it all. I'm
currently thinking that it'd be too unweildy to configure all that from
within mythfrontend itself.
The jump point stuff just lets you go directly to any destination (from a
pre-defined set) from anywhere else with a single keypress. Just some simple
stuff I figured I'd add while doing the other keybindings code. Hit '='
while watching TV (or anywhere else that I've converted over to the new
keybindings code), for example, and it'll currently take you to mythgallery.
'-' will go to mythgame, and F12 will just go to the 'Watch Recordings'
screen... Just made those for testing purposes for now, the keys for 'em
will be cleared out before I write the database saving code. Anyway, a list
of all the jump points defined so far and their keybindings is printed on the
console when mythfrontend starts up..
Isaac
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