[mythtv] mythui
Isaac Richards
ijr at po.cwru.edu
Sun Aug 1 20:39:32 EDT 2004
Could people check out the 'mythui' module from CVS and test on their
machines? I'm curious to know where it does/does not work at this point.
It runs using OpenGL as the painting backend by default, but if you don't have
hardware accelerated OpenGL, that'll be pretty slow -- just edit
mythmainwindow.cpp, and change line 177 to be:
d->painter = new MythQtPainter();
to fall back to a Qt-based paint engine and disable most of the eyecandy.
Isaac
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