[mythtv] Denoise3d pixel wrap bug.
Andrew Mahone
andrewmahone at eml.cc
Fri Jan 30 01:48:21 EST 2004
I've done some more testing, and the problem disappears when I compile
with -O1. If I use -O2 or -O3, even without the extra options I would
normally use, it breaks again. If I use -O1 and all of the options
listed as enabled by -O2... it still works correctly. I'm feeling more
certain that this is compiler bugginess at work.
--
Andrew Mahone
andrewmahone AT eml DOT cc
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