[mythtv] Re: compiling mythtv frontend for cygwin
Mario L
superm1 at gmail.com
Tue Oct 5 07:10:33 UTC 2004
Well I have a quick fix for this, add another define to libmyth.pro
(and probably libmythtv.pro i'd imagine, but im not that far yet)
under the DX section
DEFINES+= Q_OS_WIN32
This will alleviate all X11 stuff from there that shouldn't be there,
still got some minor issues linking however, depending on what
QMAKESPEC is used (ie cygwin-g++ or win32-g++)
On Tue, 5 Oct 2004 00:46:45 -0500, Mario L <superm1 at gmail.com> wrote:
> I managed to finally get a build of QT3.3 compiled. I had to get it
> done with mingw to avoid all of the linking issues in cygwin, and then
> rebuild qmake for cygwin to allow myth to be built in cygwin. For
> some reason libmyth is having a really hard time linking against it
> however, and starts referring to all of this x11 stuff for some
> reason. I did check, and this build works with all of the standard qt
> stuff, ex designer, linguist, and all of the tutorials. I posted a
> rar including all of the necessities to QT (libs, binaries, and
> includes) if you want to try to link libmyth against it and see the
> link errors for yourself.
>
> http://clue.eng.iastate.edu/~superm1/qt-3-win32-mingw.rar
>
> Also, everything I used to build QT3 is at the root of that directory.
> I built against the 3_3_branch of CVS, and had to make a couple of my
> own changes. I used mingw provided with devcpp.
>
> I do have to say though, WOW there is a difference in speed between
> cygwin compiled QTWin32 ( for what worked at least) and QTWin32
> compiled under mingw. If designer wasn't so huge (or if I had more
> file space provided by school) then I would post so you could see the
> difference. Let me know if any progress is made by anyone to get this
> link working
>
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