[mythtv] MacOS X build setup?
Geoffrey Kruse
gkruse at gmail.com
Mon Dec 12 13:19:19 EST 2005
I used to follow that procedure... but then I found it is much easier
to just use osx-packager.pl in the contrib directory. It builds all
of the dependancies and throws them into a self contained bundle.
You can build different parts of myth by messing with the script.
Geoff
On Dec 12, 2005, at 8:24 AM, David Abrahams wrote:
> David Abrahams <dave at boost-consulting.com> writes:
>
>> Hi,
>>
>> I'm trying to port more of MythTV to MacOS X. I've done plenty of
>> Linux development, but no Mac development since OS9. Instructions I
>> can find for setting up the build for Linux are at best intricate,
>> and
>> how to translate those to MacOS X is not obvious me. I was hoping
>> someone could point me the way, just to get me started.
>>
>> Many thanks in advance,
>>
>
> Well, I found http://www.mythtv.info/moin.cgi/MythOnMacOsx, which is
> obviously the procedure of the frontend developer. I'll follow that
> and ask again for help if I get stuck. Sorry for the noise.
>
> --
> Dave Abrahams
> Boost Consulting
> www.boost-consulting.com
> _______________________________________________
> mythtv-dev mailing list
> mythtv-dev at mythtv.org
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/pkcs7-signature
Size: 2361 bytes
Desc: not available
Url : http://mythtv.org/pipermail/mythtv-dev/attachments/20051212/78cb151d/smime.bin
More information about the mythtv-dev
mailing list