[mythtv] Java Sockets to Myth - waiting for thread

Anduin Withers awithers at anduin.com
Wed Feb 23 21:49:46 UTC 2005


The "error" is caused by too many concurrent connections to the backend,
myth uses a thread pool to service requests, if you fill it and don't give
them back... well.

-- 
Anduin Withers


> -----Original Message-----
> From: mythtv-dev-bounces at mythtv.org [mailto:mythtv-dev-bounces at mythtv.org]
> On Behalf Of David Whyte
> Sent: Wednesday, February 23, 2005 4:31 PM
> To: Development of mythtv
> Subject: Re: [mythtv] Java Sockets to Myth - waiting for thread
> 
> The error start immediately when I send the MYTH_PROTO_VERSION
> command.  I have now set the Socket timeout to 1000ms, which means an
> SocketTimeOut error is thrown before I hit the response reading lines
> of code.
> 
> 
> I have to restart the backend to get out of the loop.
> 
> Cheers,
> Dave
> 
> 
> On Wed, 23 Feb 2005 08:44:10 -0500, David George <david at thegeorges.us>
> wrote:
> > On 2/23/2005 8:10 AM, David Whyte wrote:
> >
> > >... I have been using mythweb as an example of how to communicate to
> > >the server, but it doesn't seem to work too well.
> > >
> > >I am using 0.16 but have been using the code from 0.17 to see how this
> > >stuff is intepreted.  I hope the general rules didn't change too much.
> > >
> > >
> > Nope, just a couple of new backend commands IIRC.
> >
> > >I have attached the Java code incase anyone wanted to take a look, but
> > >any other pointers would be great.
> > >
> > >
> > I am also not a java expert.  The one thing I was wondering is do you
> > get an error from the backend on the proto version?  Or do you see those
> > thread messages immediately on connect?  I think you need to pass a
> > protocol version in the command (e.g. MYTH_PROTO_VERSION 14).
> >
> > HTH,
> > David
> >
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> >
> 
> 
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