[mythtv] [PATCH] mythgame seg fault with custom levels
Isaac Richards
ijr at case.edu
Wed Mar 23 07:04:24 UTC 2005
On Tuesday 01 March 2005 09:38 pm, Barney Barumba wrote:
> Anyway, I've found (what looks like) a bug in the Mythgame interface - if
> I remove "system" from the game tree levels (I only have one system right
> now so don't really want to bother selecting it) then I get a seg fault
> when trying to load the game data. So I had a hack about, and come up with
> a patch that seems to solve the problem (attached).
I've just applied this..
Isaac
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