[mythtv] Mythgame N64...

Alan Gonzalez alandgonzalez at gmail.com
Thu May 19 14:36:58 UTC 2005


I seems putting the suid mode on the /dev/mem (?? can't remember
exactly) was needed.  I guess that is insecure.  I believe I tried to
just suid the executable but I seem to remember that not working.

On 5/19/05, Jochen Kühner <jochen.kuehner at gmx.de> wrote:
> No, but i only work with mupen since a few days.
> 
> On my myth-tv box there only exits the user root, so it doesn't matter on my
> system.
> 
> Whats with the suid attribute?? Does this work??
> 
> -----Ursprüngliche Nachricht-----
> Von: Alan Gonzalez [mailto:alandgonzalez at gmail.com]
> Gesendet: Donnerstag, 19. Mai 2005 15:36
> An: Jochen Kühner
> Betreff: Re: [mythtv] Mythgame N64...
> 
> Did you ever get around the fact you need to run mupen64 as root for
> it to work correctly?
> 
> On 5/19/05, Jochen Kühner <jochen.kuehner at gmx.de> wrote:
> > Oh, i looking over it and look what i can do.
> >
> > I've already patched the database stuff, and I've importet the textfile
> with
> > the gamename from mupen into the database file, so I'm looking what I can
> > do...
> >
> > -----Ursprüngliche Nachricht-----
> > Von: Alan Gonzalez [mailto:alandgonzalez at gmail.com]
> > Gesendet: Donnerstag, 19. Mai 2005 15:28
> > An: Jochen Kühner
> > Betreff: Re: [mythtv] Mythgame N64...
> >
> > On 5/19/05, Jochen Kühner <jochen.kuehner at gmx.de> wrote:
> > > May I use your patch and update it, so that dbcheck generates the
> > > Required tables for the n64 games.
> >
> > Yeah that was the part I didn't get to finish.  The automatic database
> > upgrade stuff.
> >
> >  And then send it to the mythtv mailing
> > > list, so that anyone could integrate it to cvs??
> >
> > Sure I don't mind
> >
> > >
> > > I could also use my source, but I've seen you've already done the
> RomName
> > > reading, wich is not realised in my patch yet!
> >
> > Actually I wouldn't be too sure that the rom stuff is working.  I
> > can't remember what I did with it.  Obviously the rom checking code is
> > short-circuited right now and isn't being used to find the roms (i am
> > using extensions in that code).  I had looked at the mupen64 src to
> > figure out how they were doing it.  I don't believe I merged any of
> > that code into my patch. So I wouldn't trust that my code is doing it
> > correctly.
> >
> > >
> > > -----Ursprüngliche Nachricht-----
> > > Von: Alan Gonzalez [mailto:alandgonzalez at gmail.com]
> > > Gesendet: Donnerstag, 19. Mai 2005 14:21
> > > An: jochen.kuehner at gmx.de
> > > Betreff: Re: [mythtv] Mythgame N64...
> > >
> > > Not to say your work isn't good, but I wanted to let you know I did
> > > this also for mythtv 0.16 back in January.
> > >
> > > You can take a look at my modifications at:
> > >
> > > http://www.gonzalezfamily.org/devel/
> > >
> > > On 5/19/05, Jochen Kühner <jochen.kuehner at gmx.de> wrote:
> > > >
> > > >
> > > >
> > > > I'm working on a N64 Addon for Mythgame.
> > > >
> > > >
> > > >
> > > > Since there are not many Options the emulator can Recieve from Command
> > > line
> > > > and
> > > >
> > > > I first want to test if it works, I'm looking for testers.
> > > >
> > > >
> > > >
> > > > It uses the Emulator Mupen64
> > > >
> > > >
> > > >
> > > > I think it will be ready this evening
> > > >
> > > >
> > > >
> > > > This first Version has no Rom-Name Detecion it uses only the Filename.
> > > >
> > > > I think Romname Detection will work in the next Version, First I had
> to
> > > > figure out how mupen64 it does.
> > > >
> > > >
> > > >
> > > >
> > > > _______________________________________________
> > > > mythtv-dev mailing list
> > > > mythtv-dev at mythtv.org
> > > > http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
> > > >
> > > >
> > > >
> > >
> > >
> >
> >
> 
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