[mythtv] [PATCH] Enable/Disable OpenGL VSync via mythfrontend or
environment variable
Jarod Wilson
jarod at wilsonet.com
Sat May 28 00:50:14 UTC 2005
On Friday 27 May 2005 15:34, Jarod Wilson wrote:
> > I've got a fully working version now. I set USING_OPENGL_VSYNC in
> > configure instead of using that line in mythfrontend.pro, and everything
> > built as expected with the #ifdefs in place. However, I think the problem
> > is more accurately fixed by changing the line in mythfrontend.pro from
> >
> > using_opengl: DEFINES += USING_OPENGL_VSYNC
> >
> > to
> >
> > using_opengl_vsync: DEFINES += USING_OPENGL_VSYNC
> >
> > I'm rebuilding that way to test now.
>
> That works. Attaching the fully functional patch I'm now using.
>
> > Not sure what to say about the connect portion. Its working for me right
> > now w/it in there, but I started w/this patch on cvs head, not 0.18.1.
>
> This is still in there too, works without a problem...
Isaac just told me what that connect(...) is for. It disables the given option
if libmpeg2 is in use. Assuming you're using libmpeg2 for decode, that
probably explains why it was greyed out for Joe and not for me (I'm using
ffmpeg decode).
Anyhow, with a minor tweak to the description and removal of that connect
(since opengl vsync should work w/libmpeg2 decode also), I've just committed
this to CVS HEAD, and will bring it back into the release-0-18-fixes branch
sometime relatively soon...
--
Jarod Wilson
jarod at wilsonet.com
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