[mythtv] qt embedded & directfb

Justin Wetherell phishman3579 at gmail.com
Thu Apr 27 17:53:57 UTC 2006


http://www.freevohelp.com/mythTvDirectFB.html

On 4/27/06, Peter Schade <l-case at gmx.net> wrote:
>
> I started a page in the wiki
> (http://mythtv.org/wiki/index.php/MythTV_in_Framebuffer) to summerize the
> efforts for an Howto for this. I have searched around and found some start
> points. It would be really cool if anybody wich compiled mythtv with
> DirectFB can have a look at this and edit if he see's any errors.
>
> I will try to compile it on the weekend, but my epia will take a long time
> for this :(
>
> Bye Peter
>
> ----- Original Message -----
> From: "Jun Yu" <junyuu at gmail.com>
> To: "Development of mythtv" <mythtv-dev at mythtv.org>
> Sent: Wednesday, April 26, 2006 10:06 PM
> Subject: Re: [mythtv] qt embedded & directfb
>
>
> The document of DirectDB next to nothing in term of usefulness for me. Try
> a
> year ago but could never finish. If you can cook up a guide, that may get
> more people involved and your problem will become more people's problem.
>
> On 4/26/06, Peter Schade <l-case at gmx.net> wrote:
> >
> > Hello Andrew,
> > is there any guide to get it running? I will try it but i don't know how
> > to
> > start. Perhaps there should also a page in the wiki about this.
> >
> > Can you give me a brief overview what i need to make it compile with qt
> > embedded? Another question, is the memory requirement smaller than with
> > the
> > "full" qt? (I am getting on the memory limit with normal qt and
> > mythfrontend -> 250MB only for the frontend :( )
> >
> > Bye Peter
> >
> > ----- Original Message -----
> > From: "Andrew" <atp4 at optusnet.com.au>
> > To: <mythtv-dev at mythtv.org>
> > Sent: Wednesday, April 26, 2006 2:03 AM
> > Subject: [mythtv] qt embedded & directfb
> >
> >
> > Hi,
> > Does anybody still compile mythtv with qt embedded anymore? I use to
> have
> > no
> > problems but with the latest SVN since the opengl stuff and the freemheg
> I
> > get lots of compile errors. DirectFB is so much better than X with the
> > right
> > card, im supprised more people dont use it.
> > Anyway, im not at my regular pc at the moment, when I get home I will
> post
> > the compile errors I get.
> >
> > Thanks
> > Andrew.
> > _______________________________________________
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> >
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> >
>
>
>
>
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