[mythtv] Question regarding new ui timeouts....?

Buzz buzz at oska.com
Wed Mar 8 06:21:10 UTC 2006


Well, if it helps, glxgears gets 828.00 fps in its default windows size, and
80.4fps in "maximised" window 1280x1024.(ie taking up full screen, except
for borders), so doing 60fps shouldn't be to much of a problem for it in
myth.  Anything I can do to help diagnise the "slowness"?

Buzz.

> -----Original Message-----
> From: mythtv-dev-bounces at mythtv.org 
> [mailto:mythtv-dev-bounces at mythtv.org] On Behalf Of Isaac Richards
> Sent: Wednesday, 8 March 2006 3:47 PM
> To: Development of mythtv
> Subject: Re: [mythtv] Question regarding new ui timeouts....?
> 
> On Wednesday 08 March 2006 00:30, Buzz wrote:
> > Isaac,
> > 	New UI code is great!  Love your work!  It has 
> definitely upped the 
> > "responsiveness" of my system, and the funky fade-outs are a nice 
> > touch too.... But it takes 5 seconds for the 
> fade-out-fade-in effect 
> > to occur, and It feels too slow... Is that a settable timout 
> > somewhere?  Can it be set to 1 second?
> 
> It _should_ be under a second. =)  (Going from 255 -> 0 in 
> steps of 10, at around 60fps).  Being slow just means that 
> either my code's really buggy (first stuff I've ever done 
> with opengl, though I based most of the code off of early 
> versions of qt4), or you don't have a very fast opengl 
> implementation for your graphics card.
> 
> This'll all be configurable/disableable eventually, it's just 
> all forced on for now so I can get reports like this, mainly.
> 
> Isaac
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