[mythtv] Realtime commflag bug?

Thomas Börkel thomas at boerkel.de
Tue Mar 14 14:02:17 UTC 2006


HI!

Chris Pinkham wrote:
> * On Mon Mar 13, 2006 at 10:29:00PM +0100, Thomas B?rkel wrote:
>>> When the flagger sends a new commercial skip map to the player, we
>>> should trigger the decoder to update it's seektable so we know how long
>>> the recording is.  Normally this sync would only happen when we skip.
>> I think, it works, if I am really far behind realtime. Yesterday, I was 
>> watching 1 hour behind or so and then it worked.
> 
> This is probably because at some point during playback you hit the
> FFWD button which triggered the decoder to sync its positionmap and update
> the totalFrames variable in the player.

OK, I see.

Whenever you have the fix ready, I am willing to patch it into 0.19 and 
test.

Thanks.

Thomas




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