[mythtv] OpenGL developments
Michael T. Dean
mtdean at thirdcontact.com
Thu Feb 22 00:55:20 UTC 2007
On 02/21/2007 05:49 PM, Martin Long wrote:
> Number of shaders, vectors, etc is all to do with 3D rendering, and it aint
> gonna help much with 1080 decoding. In fact, most of the value of this card
> is in it's 3D capabilities, and you'll probably find most cards supporting
> XvMC will have similar capabilities. The key is to make sure it will support
> both MC and iDCT to take full advantage of the decoding, and check it's
> fully supported by myth.
NVIDIA's XvMC doesn't (and probably won't ever) support H.264 decode
assist... Instead, they'll probably go the PureVideo approach (which
uses programmable pixel shaders).
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