[mythtv] Critical Win32 patch

Kevin Kuphal kkuphal at gmail.com
Mon Feb 18 19:34:07 UTC 2008


On Feb 18, 2008 1:09 PM, Andrei Tanas <andrei at tanas.ca> wrote:

> On Mon, 18 Feb 2008 02:08:50 -0500, Andrei Tanas <andrei at tanas.ca> wrote:
> > Hi,
> >
> > I recommend those interested in Win32 patches to look at tickets 4698
> > through 4702.
> >
> > 4699 (fullscreen mode) requires some digging. I spent several hours on
> it,
> > and got too frustrated to continue. Hopefully, someone else might be
> more
> > lucky chasing that stuff.
> >
> > http://svn.mythtv.org/trac/ticket/4698
> > http://svn.mythtv.org/trac/ticket/4699
> > http://svn.mythtv.org/trac/ticket/4700
> > http://svn.mythtv.org/trac/ticket/4701
> > http://svn.mythtv.org/trac/ticket/4702
>
> Also, see ticket 4706 (http://svn.mythtv.org/trac/ticket/4706) for a
> critical mythsocket patch.
>
> With all these applied, I think I can finally say that I have a stable
> Win32 frontend.


Stable or usable?  I'm very curious once the playback gets implemented what
happens on a Windows frontend if you have the nVidia PureVideo (read: $$)
drivers installed.  If that ends up providing maximum acceleration from
video card hardware, that could be very interesting indeed.

Kevin
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