[mythtv] mythbackend and mythlcdserver broken at the moment?

Isaac Richards ijr at case.edu
Tue Jul 1 16:57:20 UTC 2008


On Tuesday 01 July 2008 10:19:25 am Paul Harrison wrote:
> Paul Harrison wrote:
> > Anybody else having problems with  mythbackend and mythlcdserver? They
> > don't seem to accept connections anymore?
> >
> > mythzmserver is working but it uses it's own socket code so it looks
> > like the server side of things is broken bit the client side is still
> > working.
> >
> > Broken by http://cvs.mythtv.org/trac/changeset/17665 ?
> >
> > I'm using Qt 4.3.3  in case its important.
> >
> > Paul H.
>
> OK - The problem is actually the reverse of what I originally thought -
> mythbackend and mythlcdserver are accepting connections and processing
> the requests fine if you use telnet to connect to them. It's
> mythfrontend and mythwelcome that cannot connect to them if they are on
> the same machine - remote connections work fine which is why
> MythZoneMinder was working fine for me, it's on another machine.
>
> I think the problem is QHostAddress cannot resolve 'localhost'. If the
> master IP address setting is changed from localhost to 127.0.0.1 then
> mythfrontend etc can connect OK. The same has to be done to get
> mythfrontend/mythwelcome to connect to mythlcdserver unfortunately there
> is not GUI setting to change the IP address they should use to connect
> to mythlcdserver, localhost has always worked in the past, so you have
> to edit the DB and change the  'LCDServerHost' setting to '127.0.0.1'.

I'm pretty sure we've not had actual hostname lookups in there for a very long 
time..  There may have been some special-casing for localhost, but I'm not 
seeing it anywhere.

Isaac


More information about the mythtv-dev mailing list