[mythtv] [mythtv-commits] mythtv commit: r18911 by danielk

Daniel Kristjansson danielk at cuymedia.net
Tue Oct 28 19:38:30 UTC 2008


On Tue, 2008-10-28 at 22:42 +0800, Mark Kendall wrote:
> 2008/10/28 Daniel Kristjansson <danielk at cuymedia.net>:
> > (it will go away again when I merge in
> > the latest version of the OpenGL video renderer to head.)
> 
> Ah - I was going to ask about that! Were you planning on committing
> any of the remaining patches in http://cvs.mythtv.org/trac/ticket/5324
> - #22 is fairly important.

I've applied #22.

> All told, the full patch set is stable, quality is much improved and
> performance significantly better - although it would be good to get
> some feedback on ATI cards (I'm fairly sure there is at least one
> issue).

Good to know, I was really preparing of the merge to get the
PlayerContext changes to head. But I'll look at #5324.. 

> Additionally, I've used that as the base for 'porting' the opengl
> renderer to windows and mac*. Mac OS X isn't finished yet but it's
> working well on both XP and Vista.

Cool!

> * - OpenGLVideo is platform independent already, I've sub-classed
> OpenGLContext into GLX, WGL and CGL versions, reworked util-opengl and
> broken out the opengl renderer from VideoOutputXV into a 'new'
> renderer to remove the dependancy on X11.

It was combined originally because we couldn't gracefully fall back to a
different VideoOutput class, but that should work now with the earlier
mythtv-vid changes we made just in time for 0.21. So this is the way
to go now, so long as fallback works of course. :)

-- Daniel



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