[mythtv] Found a severe decoding bug in mythffplay
knowledgejunkie at gmail.com
Sat May 5 00:40:38 UTC 2012
On 4 May 2012 23:11, Michael T. Dean <mtdean at thirdcontact.com> wrote:
> On 05/04/2012 05:38 PM, Jean-Yves Avenard wrote:
>> On 5 May 2012 06:32, Michael T. Dean wrote:
>>> If you're using a new enough revision of 0.25-fixes, please go into
>>> with the Xv video renderer, and hit F (one or more times, as required),
>>> adjust the hue--likely to either 0 or 50.
>> This option/fix is valid for any versions of fixes/0.25, including the
>> first release.
>> What has changed since is the default hue value calculated for some
>> cards, in such that it shouldnt be required for most to adjust the hue
> Right, the "If you're using a new enough version..." part was more of a "you
> should be using current -fixes so you'll get all of the bug fixes that go in
> there suggestion.
On a related note: are there any plans to upload nightly 0.2x-fixes
tarballs and make those available instead (or even in addition) of the
release/point release tarballs on the official website, for those
users who do not checkout from github or use pre-built binaries?
MythTV Official wiki: http://mythtv.org/wiki/
MythTV users list archive: http://www.gossamer-threads.com/lists/mythtv/users
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