[mythtv-theming] A new theme on the way...

Zdzislaw Gorlicki zdzisekg at comcast.net
Mon Sep 28 05:11:47 UTC 2009


Robert McNamara wrote:
> Hi all,
>
> Thought I would share with you all that I am working on a new theme
> that I hope to have done for .23.  I know a lot of you have been happy
> with Graphite so far, but I have a lot of things about it I am unhappy
> with, so I started to work on something new.  A couple of caveats
> before going further.  1) The theme is going to be released under a
> fairly restrictive license that disallows copying or derivative works,
> so I'm not anticipating this ever being distributed with Myth.  2) I'm
> using proprietary fonts that I cannot/will not distribute.  I will
> provide links for where you can purchase the fonts (about $15) but
> will leave it up to the user to procure them.  The theme will not work
> properly without them.  I am paying very careful attention to text
> spacing this time, and switching fonts will break that.
>
> That said, the new theme is called Arclight.  It takes a lot of the
> lessons I learned about theming in Graphite, and applies them to
> something where I didn't a) become lazy and half-ass some of the
> widgets, b) emphasizes absolute consistency and usability, and c)
> don't limit myself to ugly linux-standard fonts.  I have really only
> gotten as far as theming the basic widgets, about 2/3rds of MythVideo,
> and a little bit of Watch Recordings so far, but it's enough to get a
> sense of the overall style.  So far, I am very, very happy with it and
> I've already switched to using it full-time (which I have found is the
> key to getting a theme done).
>
> Arclight is a true 1920x1080 theme, and the added screen real estate
> makes a huge difference in fitting lots of information on the screen
> without ever feeling cramped.  It's a real pleasure to theme at this
> resolution so far, and I don't see myself going back.  Arclight *will*
> work on 720p displays (I'm developing it on one) but looks best at
> native resolution.  Arclight will not support 4:3 or standard def
> displays, it is absolutely unreadable at such low resolution.
>
> Here are some (large!) screenshots from the actual UI (no mockups):
>
> http://www.fecitfacta.com/Arclight/PBB.png
> http://www.fecitfacta.com/Arclight/browse.png
> http://www.fecitfacta.com/Arclight/detail.png
> http://www.fecitfacta.com/Arclight/edit.png
> http://www.fecitfacta.com/Arclight/menu.png
> http://www.fecitfacta.com/Arclight/mv_tree.png
> http://www.fecitfacta.com/Arclight/search.png
>
> Bear in mind that I'm only about 5-6 days in to working on it, but I'm
> very satisfied so far and I'm finding myself having a lot of fun
> theming it.
>
> For you aspiring themers out there, I strongly encourage you to read
> Stuart Morgan's plea for themers that went out earlier today.  MythUI
> is by no means a finished product, but it's a *great* time to start
> work on a theme.  If you're like me, it may be the second one before a
> lot of things start to "click," but that's totally okay and it's fun
> to be a part of something lots of people in the community use.
>
> Looking forward to the reactions to this, and to getting it finished
> over the coming months in time for .23.
>
> Robert
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>
>   
great work on both of your themes, however Graphite theme did not 
account for overscan on some displays such as DLP's. I hope you keep 
that in mind when you work on Arclight.

Thanx


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