[mythtv-users] Getting rid of the console framebuffer in FC 3?
nate.strickland at gmail.com
Fri Dec 17 21:43:05 UTC 2004
Disabling the console framebuffer is a simple matter. All it takes is
a boot paramater passed to the kernel.
Depending on which implimentation of framebuffer your kernel uses,
you'll need to pass it either video=vga (for vesafb-tng) or vga=0x###
(for vesafb-rrc, where ### is a vga mode) Look here for more details
(for gentoo, but applies to any distro:)
On Tue, 14 Dec 2004 22:44:32 -0800, Jarod Wilson <jarod at wilsonet.com> wrote:
> On Tuesday 14 December 2004 22:21, David Smith wrote:
> > Hello All,
> > I'm following Jarod's guide (much appreciation Jarod).
> > I'm stuck trying to get ivtv-fb to load properly.
> > Can't load ivtv-fb from the console. Receive a Kernel Oops if I do. This
> > has been reported by others in Mythtv and Ivtv archives.
> > Loads fine from within X but the PC hangs if I try to switch back to the
> > console with it loaded.
> > Someone in the Ivtv-devel list reported success compiling the kernel
> > without console framebuffer support.
> > I'd like to be able to recompile the stock 2.6.9-681_FC3 kernel and still
> > be able use the packaged kernel modules.
> > Is this possible and/or wise? or would I be better off trying FC 2?
> It seems FC2 is still a bit more stable platform for systems using the 350's
> output. I haven't actually tried my 350 output under FC3 yet, just haven't
> had the time.
> Jarod C. Wilson, RHCE
> jarod at wilsonet.com
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