[mythtv-users] snes9x fullscreen on TV? (yet again)
W David Handy
whandy at wam.umd.edu
Thu Jan 15 13:22:17 EST 2004
I've gotten it to work before; if you don't use the -fs option at first,
And then switch to fullscreen after it starts by hitting the key
(I think it's alt-f) then it displays well fullscreen. There may be
black bars along the sides but this seemed to work the best.
I don't remember the exact command line I used, but switching from
windowed to full screen with the key combination was the trick.
From: mythtv-users-bounces at mythtv.org
[mailto:mythtv-users-bounces at mythtv.org] On Behalf Of Andy Grundman
Sent: Thursday, January 15, 2004 12:24 PM
To: mythtv-users at mythtv.org
Subject: [mythtv-users] snes9x fullscreen on TV? (yet again)
I have seen a few posts about getting snes9x to run fullscreen on a TV
display, but all the discussions stop short of a solution.
As I understand it, the -fs option tries to make X change resolution to
something like 320x240, which will never work on a TV.
Xmame is able to go fullscreen if you use xmame.x11, but snes9x only
supports SDL so it can't use fullscreen. Does that sound right?
So does everyone settle for the -y option which doubles the size and
then just play in a window? I tried -scale but it doesn't work if you
aren't fullscreen. Is there a solution, or would snes9x have to be
patched to support non-SDL modes (probably a HUGE amount of work).
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