[mythtv-users] snes9x fullscreen on TV? (yet again)
Kevin G. Currie
kevin.currie at wmich.edu
Thu Jan 15 15:40:08 EST 2004
Use ZSNES instead of snes9x. It's faster, has openGL scaling so that
you can get a full screen image w/ the correct aspect ratio, and
supports 2xsai scaling.
On Thu, 2004-01-15 at 12:24, Andy Grundman wrote:
> I have seen a few posts about getting snes9x to run fullscreen on a TV
> display, but all the discussions stop short of a solution.
> As I understand it, the -fs option tries to make X change resolution to
> something like 320x240, which will never work on a TV.
> Xmame is able to go fullscreen if you use xmame.x11, but snes9x only
> supports SDL so it can't use fullscreen. Does that sound right?
> So does everyone settle for the -y option which doubles the size and
> then just play in a window? I tried -scale but it doesn't work if you
> aren't fullscreen. Is there a solution, or would snes9x have to be
> patched to support non-SDL modes (probably a HUGE amount of work).
> mythtv-users mailing list
> mythtv-users at mythtv.org
phew, for a minute there i lost myself
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