[mythtv-users] snes9x fullscreen on TV? (yet again)

Kevin G. Currie kevin.currie at wmich.edu
Thu Jan 15 15:40:08 EST 2004


Use ZSNES instead of snes9x.  It's faster, has openGL scaling so that
you can get a full screen image w/ the correct aspect ratio, and
supports 2xsai scaling.

Kevin



On Thu, 2004-01-15 at 12:24, Andy Grundman wrote:
> I have seen a few posts about getting snes9x to run fullscreen on a TV 
> display, but all the discussions stop short of a solution.
> 
> As I understand it, the -fs option tries to make X change resolution to 
> something like 320x240, which will never work on a TV.
> 
> Xmame is able to go fullscreen if you use xmame.x11, but snes9x only 
> supports SDL so it can't use fullscreen.  Does that sound right?
> 
> So does everyone settle for the -y option which doubles the size and 
> then just play in a window?  I tried -scale but it doesn't work if you 
> aren't fullscreen.  Is there a solution, or would snes9x have to be 
> patched to support non-SDL modes (probably a HUGE amount of work).
> 
> -Andy
> 
> ______________________________________________________________________
> _______________________________________________
> mythtv-users mailing list
> mythtv-users at mythtv.org
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
-- 
phew, for a minute there i lost myself



More information about the mythtv-users mailing list