[mythtv-users] MythGame compatability and SVN??

A JM vbtalent at gmail.com
Wed Nov 23 16:33:52 EST 2005


Thanks.

On 11/23/05, harywilke <harywilke at yahoo.com> wrote:
>
> If you run the SVN of Myth, use the SVN of any MythPlugins you want
> to use, MythGame or others. Don't mix and match.
>
> The process will be: download the latest source from svn for MythTV
> and Mythplugins, compile and install mythtv, then compile and install
> mythgame and whatever other plugins you want.
>
> check http://svn.mythtv.org/trac/ for instructions on downloading the
> source code from SVN
>
> -hary
>
> On Nov 23, 2005, at 10:27 PM, A JM wrote:
>
> > So just because I'm running SVN of Myth I can still use the
> > binary's (I think that's the terminology) of the plugins? I'm just
> > trying to get my arms around the process I need to follow.
> >
> > Thanks,
> >
> >
> >
> > On 11/23/05, Greg Estabrooks <greg at phaze.org> wrote: > I recall
> > reading a post not long ago about version issues with MythGame and
> > > SVN so I guess it probably was related to xmame and SVN
> > incompatabilities? I
> >
> > No, it's likely a problem where someone wanted to run the SVN version
> > of MythGame with a 0.18 release which you couldn't do.
> >
> >
> >
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> >
> >
> >
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>
>
>
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