[mythtv-users] HDHomeRun
stan
stanlist at cox.net
Mon Jul 31 23:37:22 UTC 2006
> -----Original Message-----
> From: mythtv-users-bounces at mythtv.org
> [mailto:mythtv-users-bounces at mythtv.org] On Behalf Of John P Poet
> Sent: Monday, July 31, 2006 1:37 PM
> To: Discussion about mythtv
> Subject: Re: [mythtv-users] HDHomeRun
>
> On 7/31/06, Jafa <hdtv at silicondust.com> wrote:
> >
> > >>
> http://www.silicondust.com/main/index.php?act=viewProd&productId=5
> > >>
> > >
> > > It also claims to be "Compatible with: ... MythTV - DVR
> for Linux and
> > > Mac". What does "compatible with" mean in this context?
> This might be a
> > > great solution to all my problems with firewire and the
> HD3000, *if* it
> > > can be set up as a tuner in Myth. Wouldn't that require
> another capture
> > > card type? That's why I'm curious what they mean by
> "compatible with"
> > > MythTV.
> > >
> > Hi Greg,
> >
> > MythTV (svn trunk, soon to be 0.20) has a new capture
> device for direct
> > HDHomeRun support. There are no kernel drivers or
> dependencies to have
> > to get right.
> >
> > Configuring - run mythtv-setup and add two new capture
> devices of type
> > HDHomeRun. Configure the first device to use tuner 0 and the second
> > device to use tuner 1.
> >
> > You can run multiple HDHomeRun boxes - each box has two
> tuners so you
> > would add two MythTV devices for each HDHomeRun box.
> >
> > Nick
>
> I saw a comment along the way which indicated that data from the
> HDHomeRun box could be lost if the computer was heavily loaded. I got
> the impression that no handshaking is performed, and the HDHomeRun box
> has very little onboard buffer. Is this true? How much of a load can
> the computer be under and not have this problem?
>
> With a dedicated backend computer, I doubt there would be any problem.
> However, if the computer is performing frontend duties, I could
> easily see a load issue.
>
> Thanks,
>
> John
Does the HDHomeRun do what you'd expect and stream over UDP? That might be
a show stopper for a reliable recording of a show. A packet might be lost
through no fault of either sender or receiver.
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