[mythtv-users] Is "killall mythfrontend" safe?
boehm100 at comcast.net
Sun Mar 11 01:06:08 UTC 2007
How would the problem manifest? I'm be doing dual screen thing for two days
and have not noticed any problem. I'm not using opengl for the paint
engine. I like the snap of the basic engine. I'm not into waiting for
The reason I even asked the question in the first place was I was worried
about data corruption of orphaned memory that might be caused by a kill.
From: mythtv-users-bounces at mythtv.org
[mailto:mythtv-users-bounces at mythtv.org] On Behalf Of Robin Neatherway
Sent: Saturday, March 10, 2007 4:51 PM
To: Discussion about mythtv
Subject: Re: [mythtv-users] Is "killall mythfrontend" safe?
> I still have not heard anyone say that "killall mythfrontend" is a bad
> I'm ok with having to quite one mythfronted and launch another on a
> different display. I just need to know the safest way to script the
> mythfrontend quit.
> Besides if I had two running I would still have to have script that
Running killall mythfrontend is safe, you don't need to worry about
that. What is your solution to getting the video overlay available on
the second screen?
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