[mythtv-users] Mythgame scanning for games causes segfault

Greg Grotsky spikeygg.mythbox at gmail.com
Mon Feb 21 01:11:36 UTC 2011


On Sun, Feb 20, 2011 at 3:32 AM, Paul Harrison <mythtv at sky.com> wrote:

> On 20/02/11 07:20, Greg Grotsky wrote:
> >
> > I'm running 0.25pre-1160-g98286fe from git. I'm trying to get my games
> > working but I cannot get myth to scan for them, it always segfaults.
> > Can someone confirm that their scan works? Maybe give me some ideas of
> > things to look for? I tried removing all my game players and adding
> > only one back and it still segfaults.
> >
> >
>
> Best thing to do is compile with debugging information added, get a
> backtrace and post it here or create a ticket and attach the bt so we
> can fix the segfault.
>
> http://www.mythtv.org/docs/mythtv-HOWTO-22.html#ss22.2
>
> Paul H.
>
>
Thanks Paul, I have captured a gdb.txt file and will open a ticket.
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