[mythtv-users] New blue-abstract theme 1.8
gordon.mccrae at gmail.com
Thu Sep 20 16:36:24 UTC 2012
On 20/09/12 09:36, Jan Schneider wrote:
> Zitat von Scott harris <scott.harris0509 at gmail.com>:
>>>>>>> Am 15.09.2012 02:43, schrieb Scott & Nicole Harris:
>>>>>>>>> Hi everybody, I just wanted to announce on the mailing list
>>>>>>>>> that a new version
>>>>>>>> of the blue-abstract theme is out.
>>>>>>>>> It has undergone a major rewrite. There were tons of changes,
>>>>>>>> which can be seen in the changelog or on github.
>>>>>> Robert, I downloaded version 1.8 a few days ago, and I'm very
>>>>>> impressed with how polished it is. Thanks.
>>>>> A few more issues I noticed while using the new version for a few
>>>>> - The OSD element in top left corner is not taking GUI offsets into
>>>>> account. I use different resolutions for video vs. GUI and while
>>>>> watching recordings, the top left corner of the screen is outside the
>>>>> viewport, so that this OSD element is only partially visible.
>>>>> - I wonder why there are distinct background images missing for some
>>>>> major menu points like Media Library.
>>>>> - The upcoming recording entries aren't colored, which makes it hard
>>>>> to determine the different state of the different recordings from
>>>>> - The auto-scrolling of some text areas is far to fast, e.g. for the
>>>>> episode descriptions. I'd rather have them not scrolling at all, so I
>>>>> can always read the beginning of the description and hit INFO for the
>>>>> complete text.
>>>> Regarding the missing background images: I use my own (imho better
>>>> structured) menu (which you can activate in the appearance
>>>> settings, it called blue-abstract-menu). There I don't use the
>>>> media gallery. I'll add the background to it in the next version.
>>>> I'll add some color to the upcoming recording text.
>>>> Unfortunately there is no option to change the scrolling speed.
>>>> I'll think about disabling it. You can still disable the scrolling
>>>> yourself in the xml file.
>>> Dont disable it, its one of the best features of this theme. IMO.
> So how do you guys actually read the scrolling content with the
> current scrolling speed, if the episode description is like 10 lines
> longs, but you only see 4 lines at once? I might not be the fastest
> reader, but I doubt anyone could really read those with the current
> A slower scrolling speed would definitely help too, though I'd still
> prefer to only read the full description on demand, because everybody
> has a different reading speed, and you might not start reading right
> after opening the recording, so you missed the first lines and need to
> wait until the scrolling loops back. Bad usability IMO.
Actually, I love the idea of the text scrolling, It's been a bugbear of
mine for a while that there's a word or two missing from a text field,
and I have to go into the "full detail" window to see it.
However, while it works well in the "Watch Recordings" screen where 99%
of the "details" are only one or two lines over the limit of the panel,
some stuff in "Watch Videos" has very long details, and it is, I agree,
impossible to read, so either a control somewhere to specify speed, or
perhaps a "pause" button to stop the scrolling temporarily while we read
the section currently on screen?
In general I like 1.8, however I must say I preferred 1.7's animated
icon when a programme was recording to the pulsing cog that 1.8 has, and
I also feel that background images in the menus is distracting and a
little tacky, one of the things that I liked about blue-abstract was
that it didn't have naff images of TVs and turntables, so that's a bit
of a backward step for me, but I guess I'll get used to it!
I would like to echo the earlier comments about having the ability to
turn things on and off, or vary speeds etc. Perhaps in a config file,
perhaps in the MythFrontend menu, I don't care, but the ability to do
this would be fantastic.
One simple way to disable the scrolling is pick QT instead of Auto or
OpenGL for your paint engine. Mine was set to "Qt" by default and I was
about to post as to why I couldn't get animated text fields, but then
thought to check this and test in OpenGL. One obvious question, is there
any obvious advantage / disadvantage to using the OpenGL paint engine?
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