[mythtv-users] Status of OpenGL ES2.0 support?

Jean-Yves Avenard jyavenard at gmail.com
Wed Feb 5 05:40:40 UTC 2014


On 5 February 2014 15:58, Michael T. Dean <mtdean at thirdcontact.com> wrote:
> That said, OpenGL (of any form) as a video renderer will require
> software/CPU decode--something that's extremely unlikely to be possible with
> your CPU.
>
> MythTV has no support for OpenMAX, which is what you probably want/need.

Qt OpenGL ES implementation outside X only supports a single surface,
and everything must be drawn into it.
Unfortunately, that's not *at all* how mythtv handles its drawing.

So it's next to impossible to have a mythtv running on a low-end
platform like an Apple TV or a raspberry pi (which has no opengl
drivers available in X)


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