Menu theme development guide
(Difference between revisions)
GameboyHippo (Talk | contribs) (Wrote Intro) |
|||
| Line 2: | Line 2: | ||
Menu themes allow the user to customize where certain myth features are located. By creating a customized menu theme, users can tailor MythTV to there own usage. The goal of this guide is to familiarize users with the menu's XML format and to create a comprehensive list of actions that will allow the user to invoke plugins and other menus. | Menu themes allow the user to customize where certain myth features are located. By creating a customized menu theme, users can tailor MythTV to there own usage. The goal of this guide is to familiarize users with the menu's XML format and to create a comprehensive list of actions that will allow the user to invoke plugins and other menus. | ||
| − | TODO: Finish | + | ==First Steps== |
| + | |||
| + | Make a directory with the name of your new theme and cd into it | ||
| + | |||
| + | $ mkdir mymenu | ||
| + | $ cd mymenu | ||
| + | |||
| + | Now using your favorite text editor, edit the file mainmenu.xml | ||
| + | |||
| + | $ gedit mainmenu.xml | ||
| + | |||
| + | TODO: Finish document | ||
Revision as of 23:24, 12 March 2006
Introduction
Menu themes allow the user to customize where certain myth features are located. By creating a customized menu theme, users can tailor MythTV to there own usage. The goal of this guide is to familiarize users with the menu's XML format and to create a comprehensive list of actions that will allow the user to invoke plugins and other menus.
First Steps
Make a directory with the name of your new theme and cd into it
$ mkdir mymenu $ cd mymenu
Now using your favorite text editor, edit the file mainmenu.xml
$ gedit mainmenu.xml
TODO: Finish document