Difference between revisions of "DXVA2"

From MythTV Official Wiki
Jump to: navigation, search
(Created page with 'DirectX Video Acceleration (DXVA) is an API and a corresponding DDI for using hardware acceleration to speed up video processing. Software codecs and software video processors ca…')
 
m (write DDI out, had to look it up myself to be sure)
 
Line 1: Line 1:
DirectX Video Acceleration (DXVA) is an API and a corresponding DDI for using hardware acceleration to speed up video processing. Software codecs and software video processors can use DXVA to offload certain CPU-intensive operations to the GPU. For example, a software decoder can offload the inverse discrete cosine transform (iDCT) to the GPU.
+
DirectX Video Acceleration (DXVA) is an API and a corresponding device driver interface (DDI) for using hardware acceleration to speed up video processing. Software codecs and software video processors can use DXVA to offload certain CPU-intensive operations to the GPU. For example, a software decoder can offload the inverse discrete cosine transform (iDCT) to the GPU.
  
 
source: http://msdn.microsoft.com/en-us/library/windows/desktop/cc307941%28v=vs.85%29.aspx
 
source: http://msdn.microsoft.com/en-us/library/windows/desktop/cc307941%28v=vs.85%29.aspx

Latest revision as of 11:43, 14 March 2012

DirectX Video Acceleration (DXVA) is an API and a corresponding device driver interface (DDI) for using hardware acceleration to speed up video processing. Software codecs and software video processors can use DXVA to offload certain CPU-intensive operations to the GPU. For example, a software decoder can offload the inverse discrete cosine transform (iDCT) to the GPU.

source: http://msdn.microsoft.com/en-us/library/windows/desktop/cc307941%28v=vs.85%29.aspx