MythTV on Playstation3

From MythTV Official Wiki
Revision as of 16:54, 28 March 2007 by Shyru (talk | contribs) (Whats next?)

Jump to: navigation, search

This will be a hub to gather all info around using MythTV on the Playstation 3.

Current status

MythTV is running under YellowDogLinux with packages from atrpm. The problem: As others reported before: playback is choppy because XVideo is not available and MythTV falls back to XSHM for playback.

I have installed Gentoo on my PS3 to start experimenting with DirectFB. DirectFB 1.0.0 compiled cleanly. I rebuilt SDL with directfb-support, and compiled mplayer with directfb support.
Unfortunatly, mplayer does not work with directfb or sdl, it always crashes at some point. I still need to figure out why. Though the test-program DFBPoint does work nicely. When run with --dfb:mode=1280x720 it entered fullscreen nicely, but some of the slide-animations where a little bit sloppy. I wonder if Mythtv would run smooth via directfb if there is no hardware acceleration.

Information found on the web

For now I found the following interesting bits of information regarding MythTV on the ps3:

Framebuffer related

General bits of information

  • Here is a thread of someone reporting about having YellowDog Linux on the PS3: http://www.gossamer-threads.com/lists/mythtv/users/258573
    Not very informative, but who knows what will be replied to that thread in the future...
  • Here is a task in the Myth-Trac which relates to a new branch (mythtv-vid) in MythTV which aims to work on the video-output of mythtv: http://svn.mythtv.org/trac/ticket/2287
    The howto in this wiki mentions that this branch should be used when using MythTV in a framebuffer


Whats next?

Since I have Gentoo up and running now on my playstation, the next step will be to compile Qt/Embedded and test if that works. After that, i plan to compile the mythtv-vid branch with directFB support.

I will report back when there is progress...